
	    
		 
		
 
	   
		
			CORONA Renderer for 3DS Max 
			 
			
		  
		     Corona Renderer delivers high quality, physically-based shading in production rendering. 
All its features are tightly integrated into Autodesk 3ds Max. 
		     
		    Features:
		    
		      - Render Engine
		        
		          - Biased and Unbiased solution 
 
		          - Path Tracing: unbiased solution 
 
		          - UHD cache: faster biased cached solution for interiors 
 
		          - Denoising 
 
		          -  Fast Caustics Solver 
 
	              -  Adaptive Image Sampling 
 
		          - High Quality Image filtering , gives a more natural and "less CGI" look to noise, making it less noticeable to the eye 
 
		          - Progressive rendering 
 
		          - Max Sample Intensity (MSI): automatically removes fireflies - 
  accuracy/render speed tradeoff  
		          - Proudly CPU based 
 
	            
		       
		      - Interactive LightMix
		        
                  - Adjust color and intensity of lights, during and after rendering 
 
                  - Single-click set up (by instances, groups or individual lights, with memory requirements reported) 
 
                  - Supports multiple suns and multiple environments for different times of day from one render 
 
                  - Manual set up if required 
 
                  - Controlled from the VFB 
 
                  - Results can be pushed to the scene 
 
                  - Can be used for anything from subtle adjustments, to turning day into night, without re-rendering 
 
                  - Each light select pass can be denoised independently (this can be enabled during automatic setup) 
 
                  - LightMix result can be saved to a CXR file and then adjusted in the Corona Image Editor, or saved for compositing in other post-processing software 
 
                  - Lights can be selected in the scene from the LightMix tab 
 
                
		       
		      - Corona Virtual Frame Buffer
		        
                  - An optional, feature-rich replacement of the 3ds Max native VFB 
 
                  - Integrated Interactive LightMix, allows changing color and intensity of lights without re-rendering 
 
                  - Integrated post-production effects, including bloom & glare, vignette, sharpening/blurring, histogram, curves, etc. 
 
                  - Integrated color mapping controls, including exposure, filmic tone mapping, LUTs, green-magenta tint, etc. 
 
                  - Save and load post-processing configurations, and exchange those to and from the Corona Image Editor and Corona Cameras 
 
                  - Save and load LightMix configurations, and exchange those to and from the Corona Image Editor 
 
                  - Pick objects directly in the VFB 
 
                  - Set DOF focus point directly in the VFB (for Corona Cameras) 
 
                  - VFB History and Comparison , with the ability to toggle between using the current post-processing, or the post-processing used at the time of saving the image to history 
 
                  - Statistics: render time, remaining time, performance, polycount, tooltip explanations. 
 
                  - Displaying/saving render elements 
 
                  - Pixel color probe on right mouse button 
 
                  - Controls: start render/stop render, resume last render, resume rendering from file, save/clone/copy image, . 
 
                  - Optional stamp with scene info at the bottom of rendered image 
 
                  - Customizable information in the title bar 
 
                  - Interactive and Multiple Render Regions 
 
                  - Render Regions scale with the VFB, are saved with the 3ds Max scene file, and can be globally enabled or disabled 
 
                  - Fuzzy render regions 
 
                  - Zoom buttons for use when accessing a machine remotely 
 
                
		       
		      - Post-processing effects
		        
		          - Controlled from render settings, Corona Camera, or VFB 
 
		          - All settings are adjustable during/after rendering 
 
		          - Image updated in real time 
 
		          - Bloom & Glare 
 
	            
		       
		      - Camera Effects
		        
		          - High quality (raytraced) depth of field and motion blur effects 
 
		          - Photographic controls (optional): shutter speed + ISO + f-stop 
 
		          - Fisheye lens effects 
 
		          - Bokeh shape 
 
		          - Multi-segment (curved) motion blur 
 
		          - 3ds Max 2016 Physical Camera support 
 
		          - Virtual Reality Camera 
 
	            
		       
		      - CoronaCameraMod
		        
                  - Legacy Camera object modifier for backwards compatibility 
 
                  - Allows setting Corona exposure/DOF/motion blur/bloom & glare/color mapping on any camera 
 
                
		       
		      - Lights
		        
		      Corona Light Material
		      
		      
 
		      - Materials
		        
		      CoronaSkinMtl 
		      
		        -  CoronaHairMtl 
 
		        -  CoronaLayeredMtl 
 
		        -  CoronaSelectMtl 
 
		        -  CoronaPortalMtl 
 
		        -  CoronaLightMtl 
 
		        
		      
		      CoronaRaySwitchMtl 
		      
		        -  CoronaShadowCatcherMtl 
 
		        -  CoronaVolumeMtl 
 
		        -  3ds Max materials 
 
		        -  Support for 3ds Max physical material 
 
		      
		       
		      - Material library
		        
                  - Over 450 ready-to-use high quality materials 
 
                  - Drag-and-drop from the Library to the viewport, Slate material editor and Compact material editor 
 
                  - Real World Scale or Triplanar mapping used where possible, to reduce tiling and give expected scaling 
 
                  - Materials organized by category 
 
                  - Set favorites, with Display Favorites Only option 
 
                  - Sort by name, favorites, or most used 
 
                  - Select all objects in the scene that use a particular material 
 
                  - Resizable material previews 
 
                  - Open standalone large preview windows for materials 
 
                
		       
		      - Miscelanous
		        
		          -  2.5D Displacement 
 
	              -  V-Ray compatibility 
 
		          -  Hair and Fur support 
 
		          -  Phoenix FD support 
 
		          -  FumeFX support 
 
		          -  Corona Displacement Modifier 
 
		          -  Advanced "Render Selected" 
 
		          -  Improved Color Picker 
 
	            
		       
		      - many other (full list) 
 
		      
		    Price structure:
		     
		     One floating workstation license (works also as a render node) 
		    
		      - +3 Floating Renderer Nodes
 
		      - +5 Floating Renderer Nodes 
 
		      - +10 Floating Renderer Nodes
 
		    
		    For details, please contact us.