
		
			 			  
			
			 
			 
			
			 
   
		
			MAXON Forger 
			
		     
		     
		    MAXON Forger   features an intuitive multi touch interface and a large range of tools. So you can start creating 3D models for films, games, 3D print them, or even walk among them thanks to augmented reality. Whether you're a professional working in filmmaking, game development or character animation, or you're just a budding young artist, Forger allows you creatively explore and bring your ideas to life.
		     
		     Forger is included as part of your Maxon One subscription* 
(Limited Free or Standalone Subscription also available) 
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Workflow 
		      
                - Polygonal Modeling Tools for extruding points, edges or polygons, beveling edges, creating insets on faces and bridging parts of a model and more. 
 
                - Seamless iterative workflow with Cinema 4D: 
  Objects can be moved back and forth between Cinema 4D and Forger to facilitate a seamless, iterative workflow.* 
  *Requires Cinema 4D Release 25.015 or later.  
                - Import OBJ, Alembic files. 
 
                - Export OBJ, STL, USD files. 
 
                - Multi-mesh support in scenes. 
 
                - Hardware keyboard support (Bluetooth or wired). 
 
                - Apple Pencil pressure sensitivity support. 
 
                - Undo/Redo history. 
 
                - Background and Reference image "ImagePlane" support. 
 
                - Left- and Right-handed UI modes. 
 
                - Turntable and Free Orbiting navigation modes. 
 
                - Action Pivot navigation mode. 
 
                - Turntable video generation. 
 
                - Image rendering with alpha at different resolutions. 
 
              
		     
              - Ligthing and Shading
                
                  - Latlong Image Based Lighting IBL support (exr/hdr). 
 
                  - PBR, Blinn and LitSphere material support (PBR uses roughness workflow). 
 
                  - Shaded, Faceted and Wireframe viewport display modes (sculpting). 
 
                  - Normal, Darker, Transparent and Hidden on unselected choices. 
 
                
		       
		      - Sculpting tools
		        
                  - Brushes: Standard, Clay, Smooth, Move, Pull, Flatten, Polish, Scrape, Planar, Inflate, Crease, Stamp, Mask. 
 
                  - Image support for brush tips (aka Alphas and Stamps). 
 
                  - Smooth stroke (aka Lazy Mouse and Steady Stroke). 
 
                  - User-adjustable falloff curves. 
 
                  - Customizable use of pressure sensitivity (size, strength or both). 
 
                  - Jitters for brush size, strength, rotation, position. 
 
                  - Transform tool. (Translate, Rotate and Scale). 
 
                  - Caliper tool. 
 
                  - Screen-space, marquee-style masking and visibility setting (with Lasso, Rectangle, Square, Ellipse and Circle shapes). 
 
                  - Brush preset system (allows storing and sharing presets among users, iPad-only). 
 
                  
		       
		      - Sculpting core
		        
                  - Multi-resolution mesh sculpting via Catmull-Clark mesh subdivisions. 
 
                  - Rebuild subdivision levels from previously subdivided meshes. 
 
                  - Volume-based quad-dominant remeshing. 
 
                  - Auto-retopo quad-dominant remeshing. 
 
                  - Sculpt layers. 
 
                  - Sculpt masks. 
 
                  - Vertex colors. 
 
                  - Face groups. 
 
                  - Ability to Clear, Invert, Blur, Sharpen, Grow and Shrink masks. 
 
                  - Combine meshes. 
 
                  - Split meshes by adjacency, visibility and masks. 
 
                  - Extract thick meshes from other meshes based on masks. 
 
                  - Ability to close holes in existing meshes. 
 
                  - Simple auto-generation of mesh UVs. 
 
                  - Symmetrical sculpting based on axis of choice. 
 
                  - Tangent symmetrical sculpting for posed, topologically symmetrical meshes. 
 
                  - Ability to reapply symmetry to topologically symmetrical meshes. 
 
                  - Ability to make meshes symmetrical. 
 
                  - VDM stamp use & creation support.
 
                
		       
		      
		     
		    For details, please contact us.